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If Content is king and
data is queen, surely interaction and socialization must be the twin
princes of the television royal family. I’m not yet making an interlude
into anything even digital related, but expressing a truth that has
been around for decades, way before the ‘Social TV’ phenomenon we know
and love today.
We’ve always been driven to heighten our
interaction with entertainment. Teenage Mutant Ninja Turtles,
Transformers, He-man, Alf, anyone? (I was an 80’s child). We bought
these toys of our favorite TV shows so that we could deepen our
interaction. People used to talk about Seinfeld and Friends at work, and
nowadays still talk about the latest episode of Glee, or game of
thrones around the water cooler (and twitter). We’ve voted for our
favorite idol via text, simply because we wanted to interact .While
Nietzsche may have believed the world is a will to power, I think at the
least, the world is a will to participate and television is certainly a
ringing endorsement of this thought. Sure, we want a lean back
experience, but often a lean back experience where we get to be
involved.
This is my segue into the digital. Today’s versions of
TV interaction and TV socialization make participating not just
something easy, but something that can be robust, seamless and endemic
to the programming. A lot of the industry will use the term “Social TV”
to describe modern day television socialization, but many others will
state that the term is completely redundant. TV is social. I prefer to
think of most emerging TV formats asa differing term; “Blendable
Reality.” A diverse array of methods to blend lean back television
content, with our own personal realities encompassing multiple paths to
engagement .
So rather than wax lyrically on the philosophical
and make this another opinion piece, lets discuss what is possible and
take two formats on how we can blend TV with reality in a participative
fashion.
Choose your own ending
For decades we have been able to orchestrate
television programming that broadcasts live and straight into the homes
of audiences. With further tech enabling we can now allow those same
audiences to reach back into the studio or set with their digital
fingertips in real time. This format allows us to base elements of the
show on real-time feedback.
While we often see some very mild
and simple versions of voting and polling, imagine the potential of
diverse programming formats that lets those same audiences vote to
choose the best ending instantly.
This
is true participatory television and it‘s easily orchestrated. Why
settle for “reality TV” when we can shoot for “choose your own reality
TV“? Television where we have the will, the way and the technology to
actually allow those at home to influence it in real time and
participate live.
We can engineer the endings of programming
based on audience choice and rather than base TV on assumptions. We can
actually give the audience exactly what they want in unique ways and the
above examples barely scratch the surface.
Television that Reaches out to the individual rather than the masses
As
discussed above, television has typically been a one to many format.
This has worked well, but it can be even better. Why not allow
television to reach out to both the masses as well as home audiences on
a one to one basis? By reaching out to viewers in a personal way we
can heighten viewer retention, interaction and loyalty.
We
can pick specific individuals at home to play along live with linear
TV. We can allow home audiences to add their own content. With
interactive second screens we can even reward individuals for their
participation. Be the first to send us an MMS of you holding a can of
Coke (or other branded beverage) and we’ll fly you out to meet the cast.
(Had to throw an Ad integration in there…it’s what I know)
We’ll
go deeper into these formats some time, but the fact of the matter is
that Social TV is already an old term. Creating new forms to enhances
the current methodology however, is young, on the cusp and ready to be
integrated. Now.
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