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Off the TV screen was Heroes Evolutions, a digital extension that enabled fans to explore the show's mythology. It also existed in magazines, games, mobile webisodes, and interactive Web sites. Viewers could read graphic novels and e-comics, use wireless iTV interactivity, and check out more original content online. In other words, Heroes used "transmedia."Transmedia is a way to tell stories across multiple platforms, with different entry-points to the story.
Shows should no longer be designed around a platform; instead, platforms ought to be designed around a show. "You have to take the concept and put it at the center of the paradigm," he says. "You have to say: This is an idea. Part of it can live on television, but part of it isn't designed to be a television show.This is important, not only for transmedia and new concepts, but also for the acceptation, diffusion and incorporation of Television 2.0/Social TV.
In order for the television industry to survive, "you have to use every part of the buffalo--there is no wasted story," Kring says. "If you're going into a studio or a network to pitch a TV show, and you haven't thought at all about how it's going to live anywhere else, on any other platform," he explains, "you're really missing the boat. I totally believe [transmedia] is where we're heading."Applications and software development around Social TV will have the same customization as the abovementioned. A correct and enticing application of Social TV means on the concepts, not vice versa. In a previous article "Dynamics of Interaction and Social TV Experience Architecture" this process of thought is been noted. The concept itself is of even bigger importance for relevant deployment of Social TV or any other medium for that matter.
Clearly, consumers are connecting more than ever through multiple platforms, but is that enough to justify transmedia becoming the norm? Studies have shown, for example, that Internet usage still significantly trails television consumption. And we've seen the dreadful results when, say, Twitter gets in the way of the action on a popular show. Is it still too early for networks to unhinge television as the central platform of consumption?To give my answer on the question which is posed in the quoted paragraph, why would the television be unhinged as central platform?
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